Game programs!
By: Angelina F.
This year we've been focused on doing game programs mainly on Scratch here are some of the programs we did Cat double jump, Dalek's game, Rainbow Lines, Asteroids, and a Fruit slicer program!
Cat Double Jump
The Cat Double Jump was the first program we ever coded!
Daleks Game
This is the second game we coded called the Daleks. In this program we learn to program:
- A teleport mechanism that transport the cat to a random place in the stage. You need to wait at least 5 seconds to teleport again for it to be teleported.
- There's a shield that can protect the cat for one second. You also have to wait at least 10 seconds to protect the cat again.
- There's a game over screen that doubles as a start screen.
Rainbow Lines
We created a Rainbow Lines program that:
- Created beautiful patterns of Rainbow Lines
- Allowed the player to see how cool the Rainbow Lines worked.
Asteroids
We created an Asteroids game program. We learned how to code:
- Clones
- Spaceship velocity
- Broadcast and Receive messages that coordinate game activity between sprites
- A scoreboard
- Asteroid velocity and rotation
- A game over screen
Last but not least we did the Fruit Slicer Program we coded: