By Morgan N
Scratch Projects
During this year, we learned a lot of different ways of coding. We made a bunch of different games on Scratch using theses codes. We made a Cat Double Jump, a Daleks game, a Rainbow Lines program, an Asteroids game and a Fruit Slicer game. -- Thanks to Al Sweigart for teaching us how to program all of these codes.--
Cat Double Jump
The Cat Double Jump was the first game we coded. We learned how to program:
- Keypresses
- Gravity
- Jumping
- Double Jumping
- Wraparounds
- Backdrop changes
The Daleks Game
The second game we programmed was called Daleks. In the Daleks game, we learned to program:
- A teleporter that teleports the Cat to a random location on the Stage. There´s a cool down period of 5 seconds before the Cat can be teleported again.
- A shield that protects the Cat for as long as one second. It has a cool down period of ten seconds before the shield can be used again.
- A game over screen that also takes role as a start screen
Rainbow Lines
We created a Rainbow Lines program that:
- Created colorful patterns of Rainbow Lines
- Allowed the player to change the way they wanted the rainbow lines to look.The player can change the color,transparenty,and size.
Asteroids
We created an Asteroids game program. We learned to code:
- Clones
- Space velocity
- Broadcast messages and Receive messages between sprites
- A scoreboard
- Asteroid velocity and rotation
- A game over screen
Fruit Slicer
This was the final game program we created. We programmed:
- Lists to track cursor locations
- A Fruit Slicer that the player can use to slice fruit as they get tossed up in the air.
- Three X´s that act as the Health.After each fruit you miss, the X´s decrease.
I learned so much about programming by coding these programs in Scratch. I hope you enjoy playing them!