I am a Game Programer!!!!
By Daniel G.
This year, we learned how to program by creating many many game programs in Scratch. We made a Cat Double Jump, a Daleks Game, a Rainbow Lines Game, An Astroids Game, and a Fruit Slicer Game -- Thank you Al Sweigart for teaching us how to program!-
Cat Double Jump
The Cat Double Jump was the first game we coded. We learned how to program:
Keypresses
Gravity
Jumping
Double Jumping
Wraparounds
Backround Changes
The Daleks Game
The second game we programmed was called the Daleks Game. In the Daleks Game, we learned to program:
A teleport mechanism that transports the Cat to a random point on the stage. There's an awsome cooldown timer of 5 seconds inbetween each available keypress
A shield that protects the cat for only one second. It also has a cooldown but this time 10 seconds instead of 5 so the shield isn't overpowered
A Game screen that doubles as a start screen
Rainbow Lines
We also created a beatiful program that creates Rainbow Lines *if you couldn't tell by the name* and the program can:
Allows the player to utilize the sliders by adjusting the thickness, color, and transparency of the lines
Asteroids
We created an Asteroid destroying game. We learned how to:
Clones
Spaceship Velocity
Broadcast and Recieve messages that coordinates game activity between sprites
A Scoreboard
Asteroid Velocity and Rotation
A Game over Screen
Fruit Slicer
This was the final game we created. We added features like:
The tracking of your cursor using lists
A fruit slicer that the player can use to slice fruit while it's being tossed into the air
A display of health that decreases when you let fruit fall to the ground
A keypress that allows the player to recover their health before they loes all their helth in the game
A cloud variable that keeps track of all the high scores among us players
I learned alot about coding game in Scratch. I hope you enjoyed playing them