I Became a Game Programmer!!!
By Demir T.
In the past months we created many Scratch games, that we learned how to be a game programmer. For example we created Cat Double Jump, Daleks Game, Rainbow Lines, An Asteriod Game, And a Fruit Slicer Game. And we couldn't have done it without Al Sweigart.
Cat Double Jump
The Cat Double Jump was the first game we coded. We learned to how to program:
- Keypresses
- Gravity
- Jumping
- Double Jumping
- Wraparounds
- Background Changes
- Sound and Music
Daleks Game
The second game we programmed was called Daleks. In the Daleks game we learned to program:
- A teleport mechanism where the cat teleports to a random position
- A shield that protects you for one second
- A end game screen that doubles over the start screen
Rainbow Lines game
We made a rainbow lines code, this is what we learned!
- Beautiful patterns of rainbow lines
- Allowing the player to customize the color, transparency, and thickness
Asteroids game
We made an Asteroids game, this is what we learned:
- Clones
- Spaceship velocity
- Broadcast and receive messages that coordinate game activity between sprites
- A scoreboard
- Asteroid velocity and rotation
- A game over screen
- Out of time screen
Fruit Slicer
The final game we programmed was A Fruit Slicer Game.
- Tracking of the cursor using lists.
- A fruit slicer that the player uses to cut the fruit
- A display of health, it will decrease when you miss the fruit.
- A key press that allows the player to recover their health
- A cloud variable that shows the highest score among all the people that played
I learned alot about programming by creating these games. I really hope you enjoy playing these games!