I am a Student!
By Yaffa G.
I am a sixth grade student. I have six classes where I am able to learn something new every single day. One of my favorite subjects is called ICT, which is short for information communication and technology. In my ICT class this year, we learned how to program by creating a plethora of programs in Scratch. A few programs that I learned how to create, were called Cat Double Jump, Daleks, Rainbow Lines, Asteriods, and Fruit Slicer.
Cat Double Jump
Cat Double Jump was the very first game that I was able to code this year. It taught me the basics of programming, and helped me learn what to do on future projects.
- Keypresses.
- Gravity.
- Jumping.
- Double Jump.
- Wraparound.
- Background Changes.
Daleks
The second game I programmed was called Daleks. In this game, I learned to program:
- A teleport mechanism that transports the Cat to a randomized location. There's a waiting period of five seconds where the game is paused, before the cat can be teleported again.
- A game over screen that is shown after the player bumps into the bats and loses. The program then resets.
Rainbow Lines
We created an incredible Rainbow Lines program
- Created amazing patterns of Rainbow Lines by coding with the pen blocks.
- Allowed the player to use variable sliders to select the thickness of the lines, the colors, and the degree of transparency.
Asteroids
I created a game program called Asteroids.This helped me learn how to code. Here are a few of the things I coded in this program:
- Clones.
- Spaceship velocity.
- Broadcast and Receive messages between the different sprites, in order to coordinate activity.
- A scoreboard, to keep track of your points.
- Asteroid velocity and rotation.
- A game over screen, so that you know when you have lost the game, and the program had restarted.
Fruit Slicer
This was the very last program that I learned to program this year. This program included:
- The tracking of cursor locations using lists.
- A Fuit Slicer that the player can use to slice the fruit as it is tossed up into the air.
- A display of health that turns red when a fruit is missed, or a cake is sliced.
- A cloud variable that keeps track of the high score that the players has earned, based on the amount of fruit that they have sliced by the end of the program.
I learned a lot about programming by coding these variety of different games in Scratch. I hope you enjoyed playing them!!!