Websites and Apps:
Games:
Interactive Programs:
Animations:
Old Projects:
These projects were among the first I ever made. They were low-effort even for the time when I made them.
About:
WD35 Productions is independently owned and run. WD35 Productions is made up of multiple subsections each dealing with their own type of content. WD35 Productions currently makes low quality products but aims to make higher quality products as internal capabilities increase.
WD35 Entertainment is the subsection of WD35 Productions that mostly deals with things made for entertainment. WD35 Entertainment currently makes Geometry Dash levels as well as small video games. In the future, there may be videos and/or music produced under WD35 Entertainment, but that is still uncertain.
WD35 Websites is the subsection of WD35 Productions concerned with websites and webpages. Coding commissions may be an option in the far future, but are not as of current.
Here are a few fun facts about me.
My Personal Coding Journey:
I started coding around late 2019 to early 2020. My first completely original program was archery target sporting arrows sticking out of the middle. I made three more of these simple art programs. Not long after, I made my first interactive program: die rolling program. This program inspired me to make a a coin flipper This in turn inspired me to make what I consider my first large project: a Magic 8 Ball. I was inspired by Ipuppy3's program to improve the graphics and add a secret screen. The program has also been moved to where I hope it can gain more attention. A few of my older projects were also recently improved. Among those are an old art program turned world-builder (forest maker), another art project turned chaotic (the sun explodes), my second "big project" with the longest time from the start to the finish of an update among all of my projects (clocks), my only project to be started on one coding platform and finished on another, also my program with the second longest update development time (Space Game), and techinally my program with the third longest update development time even though I did split the update into two (Coin Clicker) I've made five games since I started coding, the first of these being MOLE GAME. Four of these were finished in late 2021 or early 2022. All of these received updates in early 2022. The game that took the least amount of time to make was UFO Game at no more than a week. The game that took the longest to make was Coin Clicker at around a year due to not knowing how to fix a game-breaking bug and losing motivation to work on it. I finished Khan Academy's "Intro to JS" course in March or April 2022. I also started using functions, arrays, objects, and for loops more around this time.
Last updated: 9:28 AM CT // May 8, 2023
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