The bread and butter of most every character is how they flow within the air. Each move does a lot for the character, even if some of them are bad. The game revolves around the air, so it's great to have some powerful tools.
Ike's nair used to be the absolute best aerial in the game, but now it's just a powerful neutral and combo tool. The confirm into Up Air still works, but it's nowhere near as deadly. It mainly serves as a combo tool into up special now.
Pikachu is known to be the best character in the game, so it's no secret that he would have some powerful tools. In this case, his Neutral Air. It combos really easily via Up Tilt and Down Throw, it does a lot for damage and sends far out. It's disjointed, due to it covering his entire body.
Wolf's forward air is a really powerful tool for neutral, edgeguarding, or just as a combo piece. It's large and really does a lot for him.
Jiggs is a character that relies on the air, and her forward air is a great tool for knocking people about. It does a lot for her gameplay and is very powerful.
This move is dumb. It kills at stupid percents and doesn't even feel like it should. It's large and fast as well.
This move is bigger than big. It's large and makes a lot of range for him and definetly pushes his upward power much further. It does a lot for his air game, but of course it doesn't seem to kill.
This move is a weird thing, but it's very good for his game plan. It's pretty large, it sends far, it kills pretty early, it's fast, and more. It's a seriously powerful tool and defines his style.
This one is a pivitol tool for her combos, being a strong tool for ending them. She can also smack people around with this and her turnips. It's a really powerful move and really sends her style.
You wanted a move with damage? Here's a move with damage. This does 30%. A down air. It does 30%. This thing is nasty and easy to land with all of this power. It might be the absolute best move if it spiked too, but thank god it doesn't.
What's with all of the disgusting down airs? This one is massive, and causes chaos. The entire move spikes at the beginning, and does a lot of knockback. Man this is whack.