Now here's the real interesting stuff. The special moves are very important to every character, and each one needs some great tools that are unique just to them. Let's cover those now.
This one is a very specific case, but this tool does tons of work for his gameplay. While having arsene and jumping during the gun animation, he'll shoot down in rapid fashion. It's very powerful, and was even strong enough that it got a nerf halfway through the game's lifespan.
One of the Neutral Specials Mii Brawler can use is Flashing Mach Punch. It's a powerful tool, and kills surprisingly early. You're also invincible when you hit someone with it, provided you don't do the game breaking crash glitch with it. Hehe.
This move is both a command grab, and a reflecting tool. The grab is fantastic, as it interrupts a lot of things, and can even combo into moves like their fantastic forward air. The reflector is also nice. It amplifies the damage of the projectile by 1.4 times, so that's pretty useful.
This move is large and causes some problems for your opponent. You can customize how far away the blast is depending on how long you press the special button, so there's a lot you can do. It's a powerful piece of her gameplay.
The hitbox shown is the rising part, but the trult powerful part is the downward slash. It spikes down, and the whole move is super annoying. It's very common to spam it online.
This one is a great recovery tool and also does a lot. On the ground, it's a single hit powerful kill move. In the air, it's a multi hit traveling kill move. It's large and fantastic, not much more to say.
This move is a great tool for moving around, and can bury opponents if you land on them. Alternatively, you can cancel the move into a spiking kick, being a great kill move that combo's from nair.
Only the Phantom itself is shown, and only the final version. However, this move still does a ton. It's large, seperate from Zelda, and kills really early. It's great for her gameplay and makes people want to tear their hair out.